interface IARAnchor (Niantic.ARDK.AR.Anchors.IARAnchor)
Overview
An anchor is anything in the physical environment that can be tracked by the AR session. More…
interface IARAnchor: IDisposable { // properties AnchorType AnchorType; Guid Identifier; Matrix4x4 Transform; }; // direct descendants interface IARImageAnchor; interface IARPlaneAnchor;
Detailed Documentation
An anchor is anything in the physical environment that can be tracked by the AR session.
Note
To track the position and orientation of static physical or virtual objects relative to the camera, use the IARSession.AddAnchor(transform) method to add them to your AR session.
AR sessions can also detect and track IARPlaneAnchor and IARImageAnchor objects if configured to do so.
Properties
AnchorType AnchorType
The type of this anchor (See AnchorType).
Guid Identifier
A unique identifier representing this anchor.
Matrix4x4 Transform
Position, rotation and scale of the anchor in the coordinate space of the AR session it is being tracked in.