class MockMeshSequence (Niantic.ARDK.VirtualStudio.AR.Mock.MockMeshSequence)
This script can load sequences mesh files saved with Niantic.ARDK.Extensions.Meshing.MeshSaver into the Unity Editor play mode, loading all meshes inside a same directory, ordered by mesh version number, one after the other at the pace specified by _updateInterval. Use MockMesh to load single meshes.
class MockMeshSequence: Niantic.ARDK.VirtualStudio.AR.Mock.MockDetectableBase { };
Inherited Members
public: // interfaces interface _ISessionHelper; // classes class _SessionHelper;