class MockMap (Niantic.ARDK.VirtualStudio.AR.Mock.MockMap)
Overview
A map will be discovered at this location in TimeToDiscovery seconds after an ARSession starts running. More…
class MockMap: Niantic.ARDK.VirtualStudio.AR.Mock.MockDetectableBase { };
Inherited Members
public: // interfaces interface _ISessionHelper; // classes class _SessionHelper;
Detailed Documentation
A map will be discovered at this location in TimeToDiscovery seconds after an ARSession starts running.
If the local peer is the host, that means the IARNetworking.PeerStateReceived event will surface a change for the local peer for PeerState.WaitingForLocalizationData to PeerState.Stable.
Else, it will surface a for the local peer from PeerState.WaitingForLocalizationData to PeerState.Localizing, and then another TimeToDiscovery seconds later, another PeerStateReceived event will surface a change from PeerState.Localizing to PeerState.Stable.
Note
Mock maps will only be discovered by the local player’s session. To have more control over surfacing PeerState changes, and/or to surface changes from non-local players, use the MockPlayer.SetPeerState method or the Virtual Studio Editor Window’s Mock controls.